<?xml version="1.0" encoding="utf-8"?>
<CONSTANT_BUFFER xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
        xmlns ="urn:dsfx0"
        >
  <NAME>cb_cbVolLights</NAME>
  <UNIFORM>
    <NAME>LightPosition</NAME>
    <TYPE>float4</TYPE>
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>1 0 0 1</DEFAULT_VALUE>
    <SEMANTIC>LightPosition</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>SpotDirection</NAME>
    <TYPE>float4</TYPE>    
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>1 0 0 1</DEFAULT_VALUE>
    <SEMANTIC>SpotDirection</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>LightAttenuationFactors</NAME>
    <TYPE>float4</TYPE>    
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>1 0 0 1</DEFAULT_VALUE>
    <SEMANTIC>LightAttenuationFactors</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>SpotParam</NAME>
    <TYPE>float4</TYPE>    
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>1 0 0 1</DEFAULT_VALUE>
    <SEMANTIC>SpotParam</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>LightSourceAmbientColor</NAME>
    <TYPE>float4</TYPE>    
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>1 0 0 1</DEFAULT_VALUE>
    <SEMANTIC>LightSourceAmbientColor</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>LightSourceDiffuseColor</NAME>
    <TYPE>float4</TYPE>    
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>1 0 0 1</DEFAULT_VALUE>
    <SEMANTIC>LightSourceDiffuseColor</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>LightSourceSpecularColor</NAME>
    <TYPE>float4</TYPE>    
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>1 0 0 1</DEFAULT_VALUE>
    <SEMANTIC>LightSourceSpecularColor</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>LightType</NAME>
    <TYPE>int</TYPE>    
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>0</DEFAULT_VALUE>
    <SEMANTIC>LightType</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>LightAttenuationEnable</NAME>
    <TYPE>int</TYPE>    
    <ARRAY_SIZE>8</ARRAY_SIZE>
    <DEFAULT_VALUE>0</DEFAULT_VALUE>
    <SEMANTIC>LightAttenuationEnable</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>GlobalAmbientColor</NAME>
    <TYPE>float4</TYPE>
    <DEFAULT_VALUE>1 0 0 1</DEFAULT_VALUE>
    <SEMANTIC>GlobalAmbientColor</SEMANTIC>
  </UNIFORM>
  <UNIFORM>
    <NAME>NumLight</NAME>
    <TYPE>int</TYPE>
    <DEFAULT_VALUE>0</DEFAULT_VALUE>
    <SEMANTIC>NumLight</SEMANTIC>
  </UNIFORM>
</CONSTANT_BUFFER>
